Andreas Almqvist
Interaction Designer & Researcher
Lumobok is designed to be an installation at sites such as museums, libraries or other civic centers.
It’s design allows projected content to be varied, as well as new pages to be input into the book.
Six pages of content was developed in the project, including an introductory cover, a multiple choice quiz, a multiplayer game, and a lifestyle quiz with responsive landscape. This book design intends to playfully engage single or multiple people in this particular case with awareness of environmental sustainability.
Besides being part of every step on the prototyping of putting together the microcontroller
with wires to copper tape to conductive ink and making the physical pages, I was responsible for the responsive landscape spread which I coded and
designed.
1) A camera identifies a tracker on the page, to know what content is to be projected onto the page.
2,3) Each ink object that is painted on the book pages are sensors for capacitive touch, made of conductive ink and copper tape.
4,5) Depending on what pin the touched/released ink object is connected to, the Arduino sends this information to Unity3D through serial communication.
6) Unity3D does its thing and projects content onto the book pages.